public class BaseMobLogic : Logic
{
	public override void OnEvent(int name, params object[] args)
	{
		switch ((mobAssignerEvent)name)
		{
		case mobAssignerEvent.GoToPool:
			ChangeLogic("InPull");
			break;
		case mobAssignerEvent.Death:
			ChangeLogic("Death");
			break;
		}
		base.OnEvent(name, args);
	}
}
